In developing various game with HTML/Javascript and C++/SDL I’ve found that path finding algorithms can sometimes be hard to implement. My first path finding implementation was the A* algorithm in Javascript. It was my senior year in college and I stayed up all night working on perfecting the code needed to make the damn thing work.
Well, while I was browsing the /r/progamming subreddit I found this link (here). It’s awesome! If you are currently working on implementing a path finding algorithm I highly recommend checking out that link. There is a repository where you can compare code and the visuals allow you to compare results.