Ludum Dare

The 27th Ludum Dare is starting August 23rd and I’m pretty excited! It’s the first weekend after classes start so I should have to time to play around and make something cool. I was thinking about trying to incorporate some game design elements I hope to implement in Lurid. One mechanic I’ve been planning on working out is the “battle system” (if Lurid ends up have a battle system at all, I’m not sure yet). I want to make it something like the battle system in the original legend of Zelda for the NES but we’ll see. I also think it would be cool to write it all in C along with the SDL library. I’ll also most likely be doing the pixel art myself which should be shitty but fun nonetheless! I might even try to stream it all on Twitch! We’ll see though 🙂

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s